AiTS Licensing System Updated

The hardware key or dongle system of licensing for RelMo, AiDamage, Digital Analyst and SolvePro is changing. We are moving away from hardware keys to an internet based activation system with the ability to check for updates from within the programs. The new system will be rolled out as your software comes up for annual renewal.

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DigitalAnalyst 4 Released

In Version 4 the look and feel of Digital Analyst has been completely changed. A new ribbon bar replaces the old toolbar and menu bar. The acceleration portion of the Chart Analysis page has been separated from the speed chart […]

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SolvePro 7 Released

Version 7 of Solve provides a completely new interface using a ribbon bar to manage most of the commands. This provides a fresh look to the screen which is matched by the new page view of your document content. This […]

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AiDamage 6 Released

Version 6 is a completely new version of AiDamage and adds a ribbon bar interface to the program. The main additional functionality introduced in this version is the inclusion of a new Points of Interest view. This allows you to […]

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AiDamage: Points of Interest View

The Points of Interest view was introduced in Version 6 of AiDamage.  The purpose of this paper is primarily to explain how the point of interest data is calculated and displayed. It also provides hints as to how data generated from AiDamage […]

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RelMo 10.22 Available

Version 10.22 of RelMo is now available for download.  This release fixes a couple of issues which have been brought to our attention. The display of mesh data in 3D has been restored, so that data downloaded from GetMapping or […]

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RelMo 10.1 Released

Version 10.1 of RelMo is now available for download. As well as fixing a few minor bugs, version 10.1 adds in support for intensity data in point cloud data. Intensity data can now be viewed using a number of different […]

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Graphics Cards

Please note that in order to use the 3D display capabilities of RelMo you will need a graphics card supporting OpenGL version 1.5 or higher and preferably version 2.0. The generic Microsoft OpenGL drivers are set at OpenGL version 1.1 […]

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